Path: chuka.playstation.co.uk!news From: "Omar" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Repeating Textures Date: Fri, 24 Aug 2001 21:44:48 -0400 Organization: PlayStation Net Yaroze (SCEE) Lines: 11 Message-ID: <9m704f$ioj3@www.netyaroze-europe.com> References: <9m0ck6$b2i3@www.netyaroze-europe.com> NNTP-Posting-Host: 1Cust5.tnt2.farmington.mi.da.uu.net X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 so far, like Ben said, i haven't seen it done in any of the yaroze games i have played. i think one way around the problem would be to divide the one large polygon (in your case i think the spectator stand) into maybe 4 or 8 polygons (or higher) and then apply the texture to each one so that it is not stretched across a single poly and made to look blurry. good luck with MonkeyRegs, -Omar