Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Robot Ron OPM - New Game Date: 27 Aug 2001 09:47:34 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 44 Message-ID: <01c12edc$ce1a56c0$991fe4d5@pal-s-omnibook> References: <9ljhca$9aq1@www.netyaroze-europe.com> NNTP-Posting-Host: nas-cbv-2-31-153.dial.proxad.net X-Newsreader: Microsoft Internet News 4.70.1155 Hi Matt, Your game is one of my fav yaroze games. I remember playing the older version a few months ago, alterning with Yarozians, and I was happy to give a go at the new one. The game design is simple and very good; in the vein of the old Ultimate games (Jetpac, Pssst...), and very well realized. This is typically what I thought Yaroze games would/should be when I first heard of the machine. Particular points i like: - The boss. It's fun. At first sight I thought it was cheap, but it grew on me, with its cool voice (nice 'mouth' effect btw). - The score which trembles. - The pace (levels, transitions, power ups). - The deceptively quiet ambiance. - Frantic Robotron-like action. Particular points i don't like: - Although i like the new design of the green enemies, the blues ones were far better in the older version to my taste. They had this incredibly stupid look like the blobs in Cookie (and moreover, as my brother pointed out, they looked exactly like my mother's cat, which as for stupid look is a reference). Please get them back! Or at least use them in another game. - I don't like the player ship or the orange enemies' designs (sorry, but I have to be honest). I'm not fond of the orange enemies movement either. To me, the fact that they go out and cycle the screen is not consistent with the other enemies. Misc - I prefer the digital controls. - I tried to cheat my score up with that 1point-for-firing, then to cheat and get powerups by waiting for them with just a few enemies left... but with no success! - That level with just two blue 'nests'. I hate it. After many temerarious attempts to get them frontly, I now just sit in a corner, prying. (Don't take me wrong, this level is good, it's just too hard for me!) - I wanted to get a decent score before giving feedback... It's still very far from Derek's, but hey, I have to give feedback. (see your email) - Sometimes one player shot goes very slower than the other ones. Is this made on purpose? Cheers, pal