Path: chuka.playstation.co.uk!news From: "Jon Prestidge (Jon@surfed.to)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Daft Question [long] Date: Tue, 28 Aug 2001 00:16:16 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <9mekaq$1sb20@www.netyaroze-europe.com> References: <9loc6a$p3k2@www.netyaroze-europe.com> <9loeu8$p3k3@www.netyaroze-europe.com> <01c1297e$8cb6e8a0$LocalHost@pal-s-omnibook> <9lrqqf$3j63@www.netyaroze-europe.com> <01c129ca$a5a6f700$d81fe4d5@pal-s-omnibook> <9m1d9c$b2i7@www.netyaroze-europe.com> <01c12ceb$fba64880$9709e4d5@pal-s-omnibook> <9m9c88$ioj5@www.netyaroze-europe.com> <01c12edc$cc2bf440$991fe4d5@pal-s-omnibook> <9me1g1$1sb13@www.netyaroze-europe.com> <9meajl$1sb17@www.netyaroze-europe.com> <9med8s$1sb18@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-4-133.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 > Where'd you get that info from .. if you dont mind me asking I found the MIPS instruction set somewhere... I was quite surprised how few instructions there were .. I kept thinking it was just the commonly used ones and there was another page of them somewhere, then I remembered what 'risc' was all about. And other than that I just experiment with writing little routines, say a few lines of code, and disassemling them --- that way it's reasonably easy to see what instruction relates to what line of C code, and you can try different things and see what it gets compiled into. (to start with it's best to switch any compiler optimisations off) Jon