Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Robot Ron OPM - New Game Date: 28 Aug 2001 10:32:05 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 36 Message-ID: <01c12f9e$75c57e60$LocalHost@pal-s-omnibook> References: <9ljhca$9aq1@www.netyaroze-europe.com> <01c12edc$ce1a56c0$991fe4d5@pal-s-omnibook> <9mdmkj$1sb1@www.netyaroze-europe.com> NNTP-Posting-Host: nas-cbv-2-31-15.dial.proxad.net X-Newsreader: Microsoft Internet News 4.70.1155 Matt Verran wrote in article <9mdmkj$1sb1@www.netyaroze-europe.com>... > Yep I know the Bosses/orange enemies/blue blokes/ship look crappy, i'm no > artist :( With the OPM version i've tried to have a more consistent look > even if it is worse in places. > If anyone wants to produce some top notch > graphics then get in touch Hey, it's not that bad! As you point out it's consistent, and it feels ok for the genre. You need not consider a redesign, better save your time for other projects. > > - I prefer the digital controls. > > Weird? Is this because you find it easier, I definately think using the > analog is a huge advantage once you get used to it. I find it easier. Discrete direction = quicker decision, + switching from one side to the other easier, + the feeling of pushing a button = better feedback. I'll have another try at the analog controls from time to time though. > > - Sometimes one player shot goes very slower than the other > > ones. Is this made on purpose? > > yes, it depends on how far you push the analog stick, so you can fire slow > or fast bullets, not sure how useful it is tho :) This happens to me with the digital controls though... pal