Path: chuka.playstation.co.uk!news From: "Matt Verran" Newsgroups: scee.yaroze.freetalk.english Subject: AI apologies Date: Wed, 29 Aug 2001 00:18:32 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 12 Message-ID: <9mh904$8t85@www.netyaroze-europe.com> References: <9mgdt1$66s1@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-30-181.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Yep I know the AI is very poor, pingping is really a two player game, has anyone been able to try it like that? It is possible to beat the cpu every time honestly, I'll be looking into the speed thing but the only thing I can think is that maybe the hit delay isn't affecting the AI, the way I did it he shouldn't be able to move faster than player 1. I'll have an in depth look tommorow. The next two projects will have much more longevity for the solitary player. Matt