Path: chuka.playstation.co.uk!news From: "Andrew Partington" Newsgroups: scee.yaroze.freetalk.english Subject: Gravity Girl - Small Work-in-progress update!! Date: Wed, 29 Aug 2001 12:45:44 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 33 Message-ID: <9mik3g$8t88@www.netyaroze-europe.com> NNTP-Posting-Host: modem-51.cisapride.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Hi all! I've done a small update to gravity girl, it's available in pal and ntsc versions on my ftp site, http://www.netyaroze-europe.com/~partinga/ftp Go for whichever one has the latest date! I've not done too much to it [we've been busy at work getting a release out the door, meaning 11.30PM finishes some nights :( ], but i'm having a week off so i'll see what else I can do to it. Collision detection is in place, but it's not the best of routines [try it and see :) ], it still needs tweaking and special case code for the diagonal blocks etc... There's now a nice plasma exhaust :) (I got sick of collision detection and started working on particle routines instead) And you can now preview what its like to blow something up when you press L1! Its a bit over the top for a small ship like that exploding, maybe I should save it for the planet?? Anyway, please have a look and tell me what you think! Cheers Andy