Path: chuka.playstation.co.uk!news From: "Ben James" Newsgroups: scee.yaroze.freetalk.english Subject: Display problem Date: Wed, 5 Sep 2001 21:03:16 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 21 Message-ID: <9n624h$2vq4@www.netyaroze-europe.com> NNTP-Posting-Host: du-026-0107.claranet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Hi all, My game is supposed to be running in 320 x 256 but only 320 x 240 gets displayed. The bottom of the screen get's chopped off. I've got, what I think, are the correct values in the code but it don't work! Here's the init code: #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 256 ... SetVideoMode (MODE_PAL); GsInitGraph (SCREEN_WIDTH, SCREEN_HEIGHT, GsNONINTER|GsOFSGPU, 0, 0); GsDefDispBuff (0, 0, 0, SCREEN_HEIGHT); Help! (please) Cheers, Ben