Path: chuka.playstation.co.uk!news From: "Max" Newsgroups: scee.yaroze.freetalk.english Subject: Re: How to stretch a sprite? Date: Mon, 10 Sep 2001 12:25:45 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <9ni888$kum2@www.netyaroze-europe.com> References: <01c131ab$9b9841e0$8409e4d5@pal-s-omnibook> <9mmunt$ijv7@www.netyaroze-europe.com> <01c13302$6b125800$0f2e1bd4@pal-s-omnibook> <9mumh6$s3h3@www.netyaroze-europe.com> <01c134ca$da7dcc00$a81de4d5@pal-s-omnibook> <9n2gjv$7dl6@www.netyaroze-europe.com> <01c1397c$2e2e51c0$9108e4d5@pal-s-omnibook> NNTP-Posting-Host: modem-941.abra.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Hey! Cool, I was unsure wither it would be of any help but I'm glad you got something out of it! :) Always a pleasure! Max pal wrote in message news:01c1397c$2e2e51c0$9108e4d5@pal-s-omnibook... > Thank you very much Max! After an in-depth reading and playing with your > code, I've been able to achieve just what I needed, and I learnt much about > 3d and dynamic tmds. > > So my sprites are finally stretched! The source code (which is rather > simple) will be available as part of Invs' when it's finished, but if > anyone wants to have a look before that, just ask. > > pal >