Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Misc NY short questions Date: Thu, 13 Sep 2001 16:11:57 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <9nqiin$2qp4@www.netyaroze-europe.com> References: <01c13c3f$cf776880$LocalHost@pal-s-omnibook> NNTP-Posting-Host: cvx-213-48-162-2-haw.cableinet.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 In addition, see Martin Keates' post, 'How the texture cache works' 27/03/2001. cheers Derek "pal" wrote in message news:01c13c3f$cf776880$LocalHost@pal-s-omnibook... > Ok here are a few questions for NY gurus :) > > Why does GetTPage need the semi-transparency rate? > > How to poke in VRam (other than Load/StoreImage: I just want to poke a > byte/w/dw, hopefully quicker than by drawing a line/box/sprite)? > > Are 16bit sprites faster than 8/4bit ones? (I think they should because > they do not use a palette) > > > pal >