Path: chuka.playstation.co.uk!news From: "Alex Herbert" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Newbie needs basic help Date: Mon, 19 Nov 2001 13:19:46 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 70 Message-ID: <9tb0qt$iq1@www.netyaroze-europe.com> References: <9t4jt2$ob41@www.netyaroze-europe.com> <01c16fc2$8b592ba0$2f3be4d5@pal-s-omnibook> <9t76in$ob42@www.netyaroze-europe.com> NNTP-Posting-Host: host213-123-133-172.in-addr.btopenworld.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4522.1200 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4522.1200 Hi Greg, > GsOT_TAG WorldTags[2][NO_OF_SPRITES*sizeof(GsSPRITE)]; This is nonsense and is not the way to define the OTs. OT_TAGs should be defined: GsOT_TAG WorldTags[2][1< wrote in message news:9t76in$ob42@www.netyaroze-europe.com... > Thanks for the explanation of the struct stuff, thats great.. > > as for the second part.. i think i asked the question wrong. > > From looking at the reference manual how did you know to define the code > below? > > GsOT_TAG WorldTags[2][NO_OF_SPRITES*sizeof(GsSPRITE)]; > > looking at the reference manual theres not example of how to define/use the > structure, so how did you know to define it as 2d? i know the example code > that sony has supplied shows it define like what is abo ve, but apart from > seeing that would anyone of known how to define/use the structure. > > again not sure if im putting the question the right way, all im trying to > say is i wouldnt of known to write the code like above from just looking at > the reference manual ( i wouldnt of known to use 2 dimensions etc ) the only > way i know how to do it is because theres a sample bit of code provided by > sony.. > > anyways i'll keep playing > > Greg > >