Path: chuka.playstation.co.uk!news From: "Marc Lambert" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Forums Date: Mon, 26 Nov 2001 18:42:52 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 123 Message-ID: <9tu2ni$kje6@www.netyaroze-europe.com> References: <9tj9d4$83m4@www.netyaroze-europe.com> <3bfd9157.604793366@www.netyaroze-europe.com> <01c173f7$de4402c0$652d1bd4@pal-s-omnibook> <9tmasm$dq98@www.netyaroze-europe.com> <01c1746f$900dcd20$7c38e4d5@pal-s-omnibook> <9tml7p$dq914@www.netyaroze-europe.com> <01c17682$229990c0$LocalHost@pal-s-omnibook> <9tu0r8$kje5@www.netyaroze-europe.com> NNTP-Posting-Host: host213-122-134-98.btinternet.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 I don't neccessarily think the site is too cliquey or hard to understand, it just needs to be more non-yarozer friendly in the sense of pointing them to the pages that they want to see (messageboard/w.i.p). Like you say Matt, we can implement plenty of bigger and better features when we are together. In the mean time, we would love to hear more suggestions and thoughts to follow on from Pal's, so fire away :-) Marc. > You have made some good points there Pal. I agree that YS is a bit cliquey > and hard to understand for someone who's not heard of the yaroze before. I > think the side navigation bar definately needs to be more prominent and > there needs to be more explanation on all the pages of what we do. I don't > want to 'dumb down' YS tho because primarily the yaroze owners are the ones > who visit the site the most. > > I think we've said before that once all the maintainers (Me, Marc and Jon) > are all in the same pysical location (not too long now I hope) there will be > a bit of an overhaul. > > cheers > Matt > > pal wrote in message > news:01c17682$229990c0$LocalHost@pal-s-omnibook... > > Hi Marc, > > > > I'm not sure I understand what you mean here... it sounds like what I said > > was not nice to Yarozescene in some way. I admit my message does not > > mention that the Yarozescene message board already is the ideal place, and > > that the Yarozescene site, mentionned in games, links to the board, and > > offers screenshots, news etc. > > > > But my point was that the benefits of the thing (and mainly the forum) > > should be explicitly emphasized in our games. Just the logo and url aren't > > enough to me - I'll have a look when I'm stuck in Rocks'n'Gems, but that's > > all. Maybe I'm wrong, but as a casual Opsm reader I wouldn't expect > > Yarozescene to be very different from a professional developper site, > where > > you don't get to chat with Miyamoto in a forum, only with other players. > > > > I have no clue about how Opsm presents the Yaroze games (I don't get uk > > opsm here), but I'm not sure that 'users' get to know what's the spirit > > behind that, that they can actually come and discuss with the authors. > > > > I think a bit of explanation would be welcome, possibly on the intro logo > > screen, something like 'the author of this game is a nice person just like > > you and he'd love to hear your thoughts about this game he made with just > a > > PC and a black PSX. There's a NY-dedicated website where you can get info > > about current and past projects by all Yarozers, at www.yarozescene.co.uk. > > There you'll find news and previews, and a message board where you can > meet > > all NY users and chat about their games, live.' > > > > Also, I think that the message board could be made more prominent at the > > Yarozescene site, in order to invite feedback and to give users the > feeling > > that we share something. Sometimes I had something to say to a Yarozer > > about his game after playing it, but going through an email process was > too > > much for my lazyness. Later I could not bother finding back the email > > address (yes, I know I'm very bad)... The current situation encourages > > emailing rather than posting to the msg board, which not only is less > easy, > > but also doesn't lead to public discussion, archives etc. > > > > Importantly too, some discussions that we have here should be moved there > > to my mind. It'd also be worth thinking about a split of the forum in two, > > ng backup and public. > > > > Don't get me wrong, I do appreciate what you are doing with Yarozescene > and > > am very happy that you take the time to maintain and update it (and I felt > > honored when I noticed a screenshot of Invs there!). You're obviously > doing > > many things right, and for my part I do talk much more than I act :) . > > > > pal > > > > > > Marc Lambert wrote in article > > <9tml7p$dq914@www.netyaroze-europe.com>... > > > Well, I've been contacted by someone who wanted to make box art from our > > > games, Matt Verran has been mailed many times by people wanted R'n'G > > cheats, > > > plus the members of darkhex gained employment indirectly from the > > > Yarozescene, so we must be doing something right! > > > > > > MattV has supplied us with a great logo to use in our games to direct > > people > > > to the site and the messageboard, if the OPM games from now on feature > > this > > > logo it should help keep the Yaroze interest alive :-) > > > >