Path: chuka.playstation.co.uk!news From: sosman@terratron.com (Steven Osman) Newsgroups: scee.yaroze.freetalk.english Subject: Re: Developing with MS Visual C++ Date: Wed, 16 Jan 2002 23:15:40 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 37 Message-ID: <3c47095c.3027388514@www.netyaroze-europe.com> References: NNTP-Posting-Host: dsl092-099-074.nyc2.dsl.speakeasy.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.5/32.452 Create a Makefile.mak that compiles your program. Open up the Makefile in visual studio, it'll ask you if you want to make a project/workspace out of the makefile, say yes. Add your source files, and voila! F7 will compile your program (or the build command if you're not a keyboard freak like I am :) Sauce On Wed, 16 Jan 2002 18:41:18 -0000, "Kenny Millar" wrote: >Just thought I'd drop in this interesting bit of info. > >I use VC++ ( Visual Studio) professionally and love it's syntax highlighting >etc, and so I use it for editing my Yaroze files too. > >Unfortunately I haven't figured out how to get it to use GCC for compiling >yet, but still. > >Anyhoo, I edit all my .C and .H files using Visual Studio then I use a batch >file to compile and link them, so I can do everything from within windows >and never need to drop out to the command box. >I can even create a visual studio project which contains all my files. > >Here's my batch file... > >call g:\psx\djsetup >call make >pause > >The first line sets up the environment variables, the 2nd calls make and the >pause just lets me see the results of my make. > >-Kenny >