Path: chuka.playstation.co.uk!news From: "Kenny Millar" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Developing with MS Visual C++ Date: Thu, 17 Jan 2002 00:00:37 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 48 Message-ID: References: <3c47095c.3027388514@www.netyaroze-europe.com> NNTP-Posting-Host: pc1-kirk2-0-cust102.ren.cable.ntl.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Cool! Thanks for that. -Kenny "Steven Osman" wrote in message news:3c47095c.3027388514@www.netyaroze-europe.com... > Create a Makefile.mak that compiles your program. > > Open up the Makefile in visual studio, it'll ask you if you want to > make a project/workspace out of the makefile, say yes. Add your > source files, and voila! F7 will compile your program (or the build > command if you're not a keyboard freak like I am :) > > Sauce > > On Wed, 16 Jan 2002 18:41:18 -0000, "Kenny Millar" > wrote: > > >Just thought I'd drop in this interesting bit of info. > > > >I use VC++ ( Visual Studio) professionally and love it's syntax highlighting > >etc, and so I use it for editing my Yaroze files too. > > > >Unfortunately I haven't figured out how to get it to use GCC for compiling > >yet, but still. > > > >Anyhoo, I edit all my .C and .H files using Visual Studio then I use a batch > >file to compile and link them, so I can do everything from within windows > >and never need to drop out to the command box. > >I can even create a visual studio project which contains all my files. > > > >Here's my batch file... > > > >call g:\psx\djsetup > >call make > >pause > > > >The first line sets up the environment variables, the 2nd calls make and the > >pause just lets me see the results of my make. > > > >-Kenny > > >