Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: printf misses some data Date: 20 Feb 2002 14:33:09 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 15 Message-ID: <01c1ba1a$acfa85e0$4d8a933e@pal-s-omnibook> References: <01c1b80a$054869a0$3371933e@pal-s-omnibook> <3C70D827.DEABCAFE@peregrine.com> <01c1b8d8$48bbd2c0$f584933e@pal-s-omnibook> <3C723C68.C436EE62@peregrine.com> <01c1b983$bcd4c6c0$40a3933e@pal-s-omnibook> NNTP-Posting-Host: nas-cbv-3-138-77.dial.proxad.net X-Newsreader: Microsoft Internet News 4.70.1155 Steven Osman wrote in article ... > I can't remember if it's one or two way communication. If it's two > way, you could do some retransmission when that happens, right? Well, there is no way I can detect (automatically or not) that some data's missing. Sometimes I can be sure because a mandatory piece of data is missing, but actually I can't tell for all data. But this makes me think that I could just write my data more than once, obviously I may get more errors, but as they seem to be pretty rare it's unlikely that I'll get the exact same error multiple times. I'll try that. pal