Path: chuka.playstation.co.uk!news From: "Chain" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Interesting experiment Date: Sun, 3 May 1998 22:46:31 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 40 Message-ID: <6iio7d$jpr15@chuka.playstation.co.uk> References: <6ihhs8$jpr3@chuka.playstation.co.uk> <354c8f1c.3125278@www.netyaroze-europe.com> NNTP-Posting-Host: p11-cacique-gui.tch.virgin.net X-Newsreader: Microsoft Outlook Express 4.72.3007.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3007.0 Isn't this because these are old PSX system's... I think I read somewhere that they have an older custom Video chip in them, which is only slightly different, but which slows it down. Anyone got the answer? Regards, Chain. s.mussell@virgin.net Robert Swan wrote in message <354c8f1c.3125278@www.netyaroze-europe.com>... >Yep, Ive tried it with an older grey playstation (it doesnt require >the swapping trick, its that old). havent checked about gradient >stuff, but it definately cant chuck as much around in one vsync. >wierd, eh? > >Robert Swan > > >On Sun, 3 May 1998 11:50:26 +0100, "Mark Wilson" > wrote: > >>I was bored this morning so I thought I'd see if I could use my standard >>grey Playstation to run the Yaroze stuff on. I needed to use the disc swap >>trick to get the terminal to run, but apart from that it all worked fine. >> >>I downloaded my current pet project, ran it and it looked different. It >>seemed as if the dithering on gouraud shaded polygons wasn't as effective, >>resulting in noticeable banding. It was also running quite a bit slower than >>on the Yaroze, with a VSync interval of 197 lines as opposed to 182 lines. >> >>My grey station is one of the early models (SCPH-1002) so I'm wondering >>whether this difference is down to changes to the design or simply because >>my old box is knackered. >> >>Mark >> >> >