Path: chuka.playstation.co.uk!news From: "Peter Armstrong" Newsgroups: scee.yaroze.freetalk.english Subject: Re: printf misses some data Date: Sat, 23 Feb 2002 15:25:24 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: References: <01c1b80a$054869a0$3371933e@pal-s-omnibook> <3C70D827.DEABCAFE@peregrine.com> <01c1b8d8$48bbd2c0$f584933e@pal-s-omnibook> <3C723C68.C436EE62@peregrine.com> <01c1b983$bcd4c6c0$40a3933e@pal-s-omnibook> <01c1ba1a$acfa85e0$4d8a933e@pal-s-omnibook> <01c1bac8$4f861f60$d58e933e@pal-s-omnibook> <23de7u0fmujpeuh2uljs8kf38i4su7buia@4ax.com> <01c1bc54$46516a20$6692933e@pal-s-omnibook> NNTP-Posting-Host: modem-590.blotto.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 "pal" wrote in message news:01c1bc54$46516a20$6692933e@pal- > > >(though once > > you've booted up your game, you may not need siocons, so you could > > just exit and run your comm. app.) > > Are you sure of that? The few times I had siocons exited/killed, or the > cable disconnected, while the NY's running, the NY freezed (not always but > more often than not). Am I the only one to have experienced this? Could > this be related to some misconfiguration? Once your game is running you can shut down siocons, but the yaroze will hang if data is sent to the PC when its serial port is closed. If this happens you can re-run siocons and it'll receive the sent data and the yaroze will get going again. Not very useful in your case, but you can stop the port writes (printfs, resetgraph lines etc) being sent to the PC if you enter echo 0 in siocons before running your game. Peter