Path: chuka.playstation.co.uk!news From: Steven Osman Newsgroups: scee.yaroze.freetalk.english Subject: Re: printf misses some data Date: Sun, 24 Feb 2002 13:00:29 -0500 Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <5hai7ug4j1it4rtt44fon7blde8uf5d5ba@4ax.com> References: <3C70D827.DEABCAFE@peregrine.com> <01c1b8d8$48bbd2c0$f584933e@pal-s-omnibook> <3C723C68.C436EE62@peregrine.com> <01c1b983$bcd4c6c0$40a3933e@pal-s-omnibook> <01c1ba1a$acfa85e0$4d8a933e@pal-s-omnibook> <01c1bac8$4f861f60$d58e933e@pal-s-omnibook> <23de7u0fmujpeuh2uljs8kf38i4su7buia@4ax.com> <01c1bc54$46516a20$6692933e@pal-s-omnibook> NNTP-Posting-Host: user-0cceh4k.cable.mindspring.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Newsreader: Forte Agent 1.9/32.560 ...unless he wanted to write something that would then open the serial port and start reading in the data, it'd be fine, right? Steven On Sat, 23 Feb 2002 15:25:24 -0000, "Peter Armstrong" wrote: >"pal" wrote in message >news:01c1bc54$46516a20$6692933e@pal- >> >> >(though once >> > you've booted up your game, you may not need siocons, so you could >> > just exit and run your comm. app.) >> >> Are you sure of that? The few times I had siocons exited/killed, or the >> cable disconnected, while the NY's running, the NY freezed (not always but >> more often than not). Am I the only one to have experienced this? Could >> this be related to some misconfiguration? > >Once your game is running you can shut down siocons, but the yaroze will >hang if data is sent to the PC when its serial port is closed. If this >happens you can re-run siocons and it'll receive the sent data and the >yaroze will get going again. >Not very useful in your case, but you can stop the port writes (printfs, >resetgraph lines etc) being sent to the PC if you enter echo 0 in siocons >before running your game. > >Peter > >