Path: chuka.playstation.co.uk!news From: "Andrew Murray" Newsgroups: scee.yaroze.freetalk.english Subject: Re: gcc in XP Date: Thu, 4 Apr 2002 18:50:23 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: References: <3CAB51AD.5CC4D872@dk.ibm.com> NNTP-Posting-Host: modem-630.awesome.dialup.pol.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Does this also mean that siocons will work (given the setup you specified)?? Max "Mark O'Shea" wrote in message news:3CAB51AD.5CC4D872@dk.ibm.com... > As far as I know the situation is as follows: All the DOS tools for > manipulating RSD, TIM files etc. work fine in XP. All the DOS compiler > EXE's do NOT work. Something to do with a GO32 stack problem or > something. Anyway here is how to get a working GCC environment under XP: > > Go to Graeme Evans site and download the GNU c++ 2.8.1 compiler > > http://www.netyaroze-europe.com/~frothy/ftp/gcc281.ZIP > > Next go to Michael Garcia's site and download his setup file > > http://www.netyaroze-europe.com/~mgarcia/ftp/setup.zip > > Unzip GCC281.zip to the root of your drive and you will have a directory > named c:\PSX3. Now replace "C:\psx3\mips-unknown-ecoff\lib\libsngcc.a" > and "c:\psx3\djsetup.bat" with the ones from Michael Garcia's file and > you'll be laughing. GCC under XP. The only catch is that everything must > be in the c:\psx3 directory. > > Enjoy > > Mark > > Ps. I don't know what or if there are any differences between the GCC281 > compiled EXE's and the ones compiled with the standard tools. >