Path: chuka.playstation.co.uk!news From: "Marc Lambert" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Beginner Questions. Date: Mon, 6 May 2002 23:08:44 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 102 Message-ID: References: NNTP-Posting-Host: dialup.212-50-169-31.karoo.KCOM.COM X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 Hi Greg, You can download the YS logo from the Developer Page on the site, thanks for supporting us :-) As for generic logo code, it would be nice to do at some point. Maybe we'll do something like this for the PS2Linux stuff... Marc. "Greg Cook" wrote in message news:ab6svf$2um1@www.netyaroze-europe.com... > Hey Matt, > > Now thats a Big Help. :) i'll give it a play, out of interest where do you > get the yaroze scene images from that are used? id love to stick them on any > of the stuff i write, great advertisting for your site. > > do you have a generic bit of code you use for the intro? i fgure you should > create something consistant that all members can place into there programs > so that the yaroze scene logo comes up. > > Greg > "Matt Verran" wrote in message > news:ab5ouq$442@www.netyaroze-europe.com... > > well you could just have a few for loops, like: > > > > for (frame=0; frame<60; frame++) > > { > > fade in/zoom text on/do whatever > > vsync > > } > > for (frame=0; frame<60; frame++) > > { > > leave stuff on screen static > > vsync > > } > > for (frame=0; frame<60; frame++) > > { > > fade out/zoom text off/do whatever > > vsync > > } > > > > each loop lasts 60 vsyncs, which at 60fps is one second. > > > > hope thats some kind of help? > > -Matt > > > > Greg Cook wrote in message > > news:ab47pv$441@www.netyaroze-europe.com... > > > Ok guys ive finally found some time to play with my yaroze, thanks to > max > > > and his great tute im underway :) ive got plenty of questions, but this > > one > > > i think might be the simplest, and i think i can learn alot from it. > > > > > > Ive been playing the games yarozians and robot ron, both very cool games > > :) > > > I noticed that both the demos loaded with a yaroze scene splash screen, > > the > > > graphics appeared, hung around for a bit and then faded into another > > screen. > > > > > > Id like to know how you did this, any chance that someone has a bit of > > code > > > that shows how the intro screen like that loads and then fades to black > or > > > another screen? > > > > > > Ive got my game ( if you can call it that it most a "bit of code im > > playing > > > with ") working with different states, eg PLAYING, TITLESCREEN, ENDGAME > > > etc.. so i think id just jave to add a new state for LOADINGINTRO, but > in > > > really not sure how to do all this. > > > > > > well some example of code or something would be really appreciated, i > was > > > especially impressed by robot ron, where the level starts and the bar > > > scrolls across the screen and tells you the level etc.. very cool! id > love > > > to knwo how you did it. > > > > > > Sorry for the newbie questions, but any help is appreciated. > > > > > > > > > > > >