Path: chuka.playstation.co.uk!news From: "Christoph Lürig" Newsgroups: scee.yaroze.freetalk.english Subject: Image Based Rendering Date: Mon, 04 May 1998 20:46:50 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 16 Message-ID: <354E0D1A.2C05393B@aol.com> NNTP-Posting-Host: md06-138.mun.compuserve.com Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 4.02 [en] (Win95; I) Hello all! I would be very interested if some console companies are considering to implement concepts for image based rendering (like the Lumigraph concept presented on SIGGRAPH 96 I think) including hardware support. I am asking this, because I have an architetural application in mind, that was presented on the last IEEE VRAIS, where the scene, that was out of an actual room, but could be seen through an open door or passway, was rendered as a lumigraph. On one hand this could be quite useful for some situations, as rendering time is not influenced by scene complexity here, but the problem is to keep memory consumption low. I would be interested if somebody knows if this concept is taken into serious consideration or perhaps on the other hand is definitively rejected. Christoph Lürig