Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Own BG with GsSPRITES Date: 21 Jul 2002 08:49:46 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 8 Message-ID: <01c23092$70f29620$92a2933e@pal-s-omnibook> References: NNTP-Posting-Host: nas-cbv-9-62-147-162-146.dial.proxad.net X-Newsreader: Microsoft Internet News 4.70.1155 Have you checked your data before using it? - printf a's value just after "a = rik_map_array[(20*j)+i];" // checks data - replace "a = rik_map_array[(20*j)+i];" with "a = 1" // checks possibility of displaying n sprites independently of data Also you can increase anything you can think of (stack, program space, packet space...). And check that your code doesn't overlap your data.