Path: chuka.playstation.co.uk!news From: "John \( QuietBloke \)" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Linux... the next Q Date: Fri, 23 Aug 2002 23:20:14 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 19 Message-ID: References: NNTP-Posting-Host: host213-122-138-247.in-addr.btopenworld.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.50.4133.2400 X-MimeOLE: Produced By Microsoft MimeOLE V5.50.4133.2400 There are some PS2 demo's but I cant for the life of me remember where they were. I believe they are amongst the PS2 documentation which is on the second CD. Spinning 3d cube and a nice particle effect. Should be enough to whet the appetite. "Chris Wallace" wrote in message news:ajo4bm$41f1@www.netyaroze-europe.com... > ok, i just downloaded, compiled and ran the asteroids demo, which uses > OpenGL.. > > Now, thats all fine and good, i could edit it to death and learn that.. but > that would be programming for Linux would it not? > > How do we code for the PS2 itself so we can use the Controller etc? > >