Path: chuka.playstation.co.uk!news From: "Greg Cook" Newsgroups: scee.yaroze.freetalk.english Subject: Re: 8 week challenge Date: Mon, 9 Dec 2002 11:44:09 +1300 Organization: PlayStation Net Yaroze (SCEE) Lines: 46 Message-ID: References: NNTP-Posting-Host: 202.37.124.253 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Willow or Midnight Resistance :) Midnight resistance would be especially good with the rotary controllers :) Would also save me from having to go out into the garage on a cold night and play my arcade version of the game :) let us know when you start i'll be keen to read the diary as you go along ... "Nigel Critten" wrote in message news:asvjt2$4652@www.netyaroze-europe.com... > Well everywhere you look geese are getting fat, people are putting > pennies in old men's hats, a chubby faced chap with a red outfit on is > making a list and checking it twice, so that can only mean one thing. > CHRISTMAS... > > So to get in the Christmas spirit I would like to wish everyone here a > Merry Christman and a Happy New Year, once again you have helped me with > my problems and I hope that I have helped at least one person in return, > glad to see the newsgroups are still going strong... > > I'm coming to the end of my PC game so its time to turn on the Yaroze > again and dig up my 8 week challenge again. > > The reason for this is that years ago Chris Butler was given 8 weeks to > write Commando on the C64, he had to write a sprite multiplexor to get > more than 8 sprites on screen and everything else all in 6502 assembly, > he was working fulltime on it, I'll only be able to spend my evening and > spare time on the project, but I think we have things easy, no need for > sprite multiplexors the Yaroze is able to throw hundreds of sprites > about every frame, it'll be in C not 6502, which should save time as > well, so I'm going to pick an Arcade game and get the graphics from MAME > direct from the ROM, so thats another saving I don't need to draw the > sprites, but I will aim to get all the levels into the yaroze in one > load same as Commando (Chris Butler has to drop a couple of levels to > fit the music in, apparently they were complete but there was no room), > so late January early Feburary, I'll get started and see how far I get > in 8 weeks, I need to pick a game probably from the Arcade, was thinking > about a C64 game but that wouldn't be a challenge on the memory so its > going to be Arcade :) ... I hope to keep you upto date on my members > website. > > Cheers and Merry Christmas > Nigel >