Path: chuka.playstation.co.uk!news From: "Peter Dollochan" Newsgroups: scee.yaroze.freetalk.english Subject: Re: new game (kinda) Date: Sat, 26 Apr 2003 17:27:06 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 52 Message-ID: References: <01c2ed94$01b55940$8500a8c0@pal-s-omnibook> <01c3032d$7c2f6b80$8500a8c0@portable-pal> <01c30bdf$c89c39c0$8500a8c0@portable-pal> NNTP-Posting-Host: host217-39-105-53.in-addr.btopenworld.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1106 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1106 Not sure if its any help but the 810/815 intel cards(or onboard) only support 3d accel in 16bit colour modes. Pete. "pal" wrote in message news:01c30bdf$c89c39c0$8500a8c0@portable-pal... > Matt Verran wrote in article > ... > > Do you have a Voodoo3 graphics card? More specifically can your gfx card > > handle textures that are bigger than 256x256? > > I don't really know for sure what's in my box (it's actually only a > borrowed computer, not quite mine). From inspection by eye and software all > I can tell is that I don't have a dedicated graphics card, just an Intel > 82815 controller. I'm not competent on hardware stuff so maybe I've missed > something though (still, it's pretty obvious that the only card plugged > into the motherboard is the network adapter). > > I installed the latest drivers for said chip but couldn't identify my > motherboard. DirectX 9.0a is installed and says that 'Direct3D isnt > available'... DirectDraw works, but 'not accelerated'. I must admit I've > not tested any demanding game yet. But from the screenshots I wouldn't > expect MarioPac to be unable to run. Mame works fine (with eg Dimahoo, > 1944...). > > I've been having problems running most of the videogame stuff I've written > for the PC; it seems related to my forcing a specific vsync rate. > > >There is a new version of SMP in the works that will use DX7 rather than > DX8.1 > > Great! > I may be able to try it on yet another computer though. But that will > certainly enlarge your audience. > > > Would you mind testing future versions for me, seeing as you have a > machine > > that it definately doesn't work on and I know you can be trusted? > > Yeah, I would be happy to put my computer's crappiness to good use ;) -- no > problem. However, I wouldn't want to see 'IP-able' features before their > release if you see what I mean. > > > pal >