Path: chuka.playstation.co.uk!news From: "Andrew Murray" Newsgroups: scee.yaroze.freetalk.english Subject: Re: VAGs n' VABs Headache! Date: Wed, 14 May 2003 11:45:21 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 69 Message-ID: References: NNTP-Posting-Host: pc-62-31-88-73-dn.blueyonder.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Hi Ben, I can't seem to get outlook express to download attatchements, could you please send them to my yahoo account, sckoobs@yahoo.com. Andy. "Ben James" wrote in message news:b9m867$8kd2@www.netyaroze-europe.com... > Hmm this is strange, I'm not sure why you're getting these errors, I'm using > XP as well. I use WAV2VAG for 'play once' samples and AIFF2VAG for looped > ones (WAV2VAG doesn't work for these) > > I've attached a typical .DEF and a batch file that I use to process the > whole lot. It's probably not much help but in any case drop me a line if you > wanna ask any questions. The .DEF file generates errors if there are less > than 8 samples in the parameter list but it will still work... > > Hope this helps a lil > > -Ben > > > > > "Andrew Murray" wrote in message > news:b9m75s$8kd1@www.netyaroze-europe.com... > > Hi All, > > > > I realise that there is a whole newsgroup dedicated to sound but I was > > searching for a consensus as to what process you use to get sound effects > > and music into your games. > > > > What is the best 'route' to take when creating sound files (.VH + .VB) > from > > .WAVs and music files (.SEQ) from .MIDIs? I'm looking for the tools that > are > > used and the steps that are taken, because frankly, I'm lost. > > > > I have tried WAV2VAG and WAV2VAG2 both of which don't work as they both > give > > me invalid wav file errors, even though I have checked the rate of the WAV > > is 8000khz, 16bit, MONO. I have tried creating VAG files from the wav file > > using AIFF2VAG, but I am shot down when it comes to creating the .DEF file > > for the VAB file creation. I have also had a look at VAGEdit (which seems > > very good) and VABTOOL, which keeps giving me all sorts of crazy errors > > (maybe its because I'm running WinXP???). > > > > Does anyone out there have a firm grasp of how sounds and music for the > > Yaroze are created? > > > > *help* > > > > Andy. > > > > > > > > >