Path: chuka.playstation.co.uk!news From: Nigel Critten Newsgroups: scee.yaroze.freetalk.english Subject: Re: PSX Date: Thu, 29 May 2003 23:03:13 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 44 Message-ID: References: NNTP-Posting-Host: modem-3932.giraffe.dialup.pol.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.4b) Gecko/20030507 X-Accept-Language: en-us, en In-Reply-To: Its still a long way off but I'm really excited about the PSP, it just sounds so interesting, not sure about minidisc compatible, I would suspect it isn't using the Universal Media Disc instead, I suppose it wouldn't be out of the question to support minidiscs, if they let me d/l mp3 onto the PSP then I'll be happy, also with Movie support, don't know if this means we'll have to buy all the DVDs on UMD which I wouldn't like to do... I was suprised Nintendo didn't do an analogue joypad on the GBA, so I think it should be standard, as you say not all games work with analogue and you could probably read the stick as digital just by seeing if its gone past a certain point and using that as left, right etc. And I'll take one of those devkits as well please :) And if you want a sound->light generator looks like you need to get Jeff Minter on board :) NIgel > Yeah, i'm especially looking forward to the PSP though. I don't think > there will be any shortage of developers wanting to get their hands on > it. (PSP devkit, please!) > > If Sony could make the PSP backwards compatible with existing MiniDisc > titles (and build in a nice sound->light generator, something like the > later PS1 revisions but better), then that really would be a piece of > killer hardware IMHO, sales would go through the roof. (looking round at > my MiniDisc collection and wishing). > > I suppose it depends on whether that new disk will fit into a MiniDisc > shell. > > Wonder if they'll do away with the D-pad altogether, and just use the > analogue on/off button to save space on the device? Might be a bit odd > for some games unless there was some way of letting you know which > direction you've pressed - something like an analogue version of the > NeoGeo Pocket Color stick would be good (if that's possible). > > > Andy P >