Path: chuka.playstation.co.uk!news From: Andrew Partington Newsgroups: scee.yaroze.freetalk.english Subject: Re: Performance Date: Wed, 25 Jun 2003 16:54:53 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: References: NNTP-Posting-Host: public2-ward1-6-cust140.oldh.broadband.ntl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030313 X-Accept-Language: en-us, en In-Reply-To: Cheers Derek, the root of this one was probably Solar Jetman on the NES, combined with a healthy dose of Exile on the Amiga (never knew there was a BBC version until recently), and a desire to use this zoomrotating BG handler i'd knocked together. I didn't actually see Gravitar until after I started work on GG believe it or not (wasn't much in the way of arcades where I used to live), so when I got hold of MAME I was a bit gutted that someone had done the bg scaling thing first :) Andy P Derek da Silva wrote: > It's always nice to see a new gravgirl build. I've loved this sort of game > ever since playing mars lander on my acorn electron. Looking good. Hope > you find those extra hsyncs.. > > Derek >