Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Samsaric Asymptotes final release Date: 19 Jul 2003 10:02:20 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 24 Message-ID: <01c34dda$e7b4c920$8500a8c0@portable-pal> References: <01c34c9c$908a55a0$8500a8c0@portable-pal> <01c34d4c$ded28e20$8500a8c0@portable-pal> NNTP-Posting-Host: amontsouris-108-1-25-103.w81-48.abo.wanadoo.fr X-Newsreader: Microsoft Internet News 4.70.1155 > How many levels are there? and are they all different bosses and stuff? Do you really want me to tell? Well, sadly, there's nothing more than in the previous release, that is, one level, one boss, loop. I couldn't make more because the code grew out of control and it had to get finished some day. > It probably is a little difficult, because one hit death (un less you get > the +. And if the game creator cant do it then not many will! You haven't seen me sucking at Ikaruga, I can be pretty bad ;) 'Completing' the game is really only meant for hardcore players, the kind of guys who post their replays on the net (not that I expect them to play this one...). I think normal players can get to the end of the level with some training -- it's not that long. It still requires dedication, after all when you'll get there you've seen all there is to it. Please when anybody does tell me! > But it's still playable, infact, i think ill have a go now :) Glad to read that :) Can you tell me where you're having the hardest times?