Path: chuka.playstation.co.uk!news From: "Andrew Murray" Newsgroups: scee.yaroze.freetalk.english Subject: Re: WinXP, SIOCONS & Memory Manager Date: Thu, 23 Oct 2003 15:23:19 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 175 Message-ID: References: NNTP-Posting-Host: host81-132-223-165.in-addr.btopenworld.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Right, doing *exactly* as the instuctions say on my machine gives me the following when I try to make: gcc -Xlinker -Ttext -Xlinker 80140000 main.o -o main ld: cannot open -lgcc: No such file or directory strip main strip: main: No such file or directory make: *** [main] Error 1 I have tried searching for this mysterious program 'lgcc' to no avail. I have no environment variables set other than the path that is specified in djsetup.bat. I had previously removed all Yaroze-related environment variables from windows xp so any trace of the old PSX and GNU setup should be invisible to the new psx3 setup. Tell me if that program works ok kenny and if you discover any nuances. Can you move the contents of the psx3 folder around, for example, rename it to GCC2 and put it in another folder on the root of C:, I tried the setup from C:\Yaroze\GCC2\ and that didn't work. Maybe now that you have it working you can put it where you like by changing the path in djsetup.bat, although I'm not sure at all how much the rest of the setup depends on the C:\psx3 path. You may not even want to risk it, in case it freaks on you. Andy. "Kenny Millar" wrote in message news:bn88qr$m4k14@www.netyaroze-europe.com... > Andrew, > > Right - got it working on my other XP Pro machine. > I removed all traces of the original setup, including environment variables > and eveything. > > I then followed the instructions from the top of this thread exactly. > I put eveything at c:\psx3 despite the fact I hate putting things on my C: > drive. > > make worked first time on my project, only difference I could see was a > slightly smaller output file and it had .exe as the extension. Just about to > dload it to the machine and see if it runs.... > > As far as I can see the setup file only sets the windows search path, which > on my machine is now > path=c:\psx3\mips-unknown-ecoff\bin;c:\psx3\bin;c:\windows\system32;c:\windo > ws > > So now I have one XP Pro machine which will work and one which won't, so I > will try to figure out what has changed, maybe its something weird like a > file association or something. > > Good luck. > > -Kenny > > > "Andrew Murray" wrote in message > news:bn6lpc$m4k8@www.netyaroze-europe.com... > > Dammit! > > > > Right, i've tried everything I can think of. I have tried to emulate the > > file structure of the PSX and GNU directories from the original Yaroze > > distribution and copying the relevant GCC2.8.1 files over in the hope that > > the include and lib paths would be set through the djgpp.env file but > nadda, > > nothing, diddily-squat. > > > > I have also followed the instructions to the letter, i.e. unzip gcc281.zip > > to root of C drive and replace djsetup.bat and libsngcc.a with the ones > from > > the setup.zip and nothing. > > > > The best I can get is that it attempts to actually compile main.c but it > > spits out tonnes of errors about undefined types because the include path > > has not been set, etc...Then it asks for a file called mips-tfile.exe (or > > similar, i'm recounting this from memory), says it can't find it. error, > > choke, splutter, die, etc... > > > > James, I don't know how the hell you managed it! Could you step us through > > what you did, if it was in any way different from the instructions given? > > > Either it doesn't like WinXP Pro (deduced from the fact James said he > tried > > it in Home Edition) or I'm missing something really trivial, like > forgetting > > to turn the computer on, or something... > > > > Oh well. > > Andy. > > > > "Andrew Murray" wrote in message > > news:bn6gks$m4k6@www.netyaroze-europe.com... > > > I'm getting that error now as well. I would have thought that it would > be > > > the djgpp.env file that specified the include and lib paths but the zip > > > files I downloaded don't seem to have one. I'm going to look again and > > > generally hack about a bit more. > > > > > > Andy. > > > > > > "Net Yaroze" wrote in message > > > news:bn6ekf$m4k5@www.netyaroze-europe.com... > > > > Rats. > > > > Still can't get things to compile under XP Pro. > > > > > > > > After messing with the path I got rid of the "no such file or folder" > > > error, > > > > but no I get this... > > > > > > > > gcc -g -G0 -c main.c -o main.o > > > > main.c:18: No include path in which to find libps.h > > > > In file included from main.c:19: > > > > pad1.h:7: No include path in which to find libps.h > > > > ... > > > > and so on. > > > > > > > > Where do I specify the include path???????? > > > > > > > > -Kenny > > > > > > > > > > > > > > > > > > > > "Andrew Murray" wrote in message > > > > news:blrt3l$4t31@www.netyaroze-europe.com... > > > > > Anyone still check these newsgroups? > > > > > > > > > > I'm looking for a WinXP GNU setup, can anyone get GNU projects to > > build > > > on > > > > > WinXP? I know about PSCOMM as an alternative to SIOCONS, does it > work > > > > under > > > > > XP or only 2000, or is there any difference? > > > > > > > > > > Also is there a resource manager out there that can take a list (or > > > > > equivelant) of files and generate a list of defines with addresses > > > > attatched > > > > > so I can copy and paste into a project? > > > > > > > > > > Anyway hope all is well, any new projects on the horizon? Anybody > > > checked > > > > > out the xGameStation? (www.xgamestation.com), who needs that when > you > > > have > > > > a > > > > > Yaroze? > > > > > > > > > > Thanks in advance, > > > > > Andrew. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >