Path: chuka.playstation.co.uk!news From: "Ben James" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Hi Score Code System Date: Tue, 30 Dec 2003 16:07:29 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 40 Message-ID: References: NNTP-Posting-Host: du-069-0613.access.clara.net X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2720.3000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2727.1300 Hi Andrew I had the *happy* task of writing one of these for a commercial game. All I did was convert the score/level/difficulty into an ASCII string then XOR it with a key string [that only you know] then you just XOR it again with your key and you get back the original string which you can then use to get back the original info. -Ben "Andrew Murray" wrote in message news:bs9ckf$io21@www.netyaroze-europe.com... > I have recently finished a clone of tetris for the PC, I have a hi score > system in place but I want to add hiscore codes that are encoded by the game > sent to me, decoded by a proprietry app and entered on a web site (for > example). > > I have seen this done by several games in the Yaroze community (most notably > by Matt). I was thinking of having a code that contained the score and the > name of the person who achieved it (entered when a high score is achieved). > Can anyone shed some light and share their secrets? > > I remember seeing something about this not too long ago but I can't remember > where I saw it. > > Thanks, > Andy M. > >