Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Hi Score Code System Date: 10 Jan 2004 12:48:06 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 14 Message-ID: <01c3d775$aeb2ba40$8500a8c0@portable-pal> References: NNTP-Posting-Host: AMontsouris-108-1-20-251.w217-128.abo.wanadoo.fr X-Newsreader: Microsoft Internet News 4.70.1155 I can post the code for Invs and Samsaric Asymptotes (with unauthentic keys of course) if you're interested -- it's not well researched though and probably easily breakable. One point of interest in SA maybe, is that as there is not a wide variety of "scores" to be had, the code includes a random number created according to the player's actions, so that two players with the same "score" should not get the same code. (I'm posting this to the ng in case anybody else is interested too) Just ask, I'm not doing it right away because I'll have to dig it from a distant machine :)