Path: chuka.playstation.co.uk!news From: Andrew Partington Newsgroups: scee.yaroze.freetalk.english Subject: Re: Any other games or demos? Date: Tue, 09 Mar 2004 05:59:30 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 53 Message-ID: References: NNTP-Posting-Host: spr1-ward1-6-0-cust140.manc.broadband.ntl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030624 X-Accept-Language: en-us, en In-Reply-To: Matt Verran wrote: > I still havn't put Chu Chu Rocket out, probably will do soon. But seeing as > you had a copy of that 3 years ago Jon you might not find it too exciting :) > > Andrew is still working on Gravity Girl I think? > Well, it's not so much Gravity Girl anymore since the OPSM dash, though it does resemble a game of sorts. All i've done since then is some more work to the background and made bullets bounce around, Combat style (as in bugged to hell :) ). I'm not really working on it full-time or anything, though I thought that interest had fallen off since OPSM's demise. Glad to see I was wrong :) I have to iron out a few probs and put menus/highscore tables etc in, and do a proper level (and do more sprites and textures (sob!)). More enemies wouldn't go amiss either. And a 3rd OT for the cheesy space background for proper priority, it seems. I put up the latest version t'other day: http://www.netyaroze-europe.com/~partinga/ftp/3dthing.zip you'll have to strip out the paths from the auto file though. Left: Rotate left Right: Rotate right X: thrust Square: fire Circle: Dematerialisation beam (i.e. rescue people and pick up energy pods with this - hover over them and keep the object in the beam until it dematerialises) L1: zoom out R1: zoom in L2: reset destroyed items/scenery (debug feature) Select: Exit Mission: Rescue the strangely similar clones from the planet and destroy enemies. Pick up energy pods to renew your energy. Watch your aim! You are invulnerable until you drop your shields to fire or use your tractor beam. Didn't Pal have something up his sleeve for OPSM as well? I would have liked to see that - his last two games were quality. Cheers all, Andy