Path: chuka.playstation.co.uk!news From: Andrew Partington Newsgroups: scee.yaroze.freetalk.english Subject: Re: new game: E-motion ! Date: Tue, 09 Mar 2004 23:23:03 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 31 Message-ID: References: NNTP-Posting-Host: spr1-ward1-6-0-cust140.manc.broadband.ntl.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030624 X-Accept-Language: en-us, en In-Reply-To: Jon Prestidge wrote: > Yep please do design some levels if you feel the urge and email them to me > and we'll link them into a new release (they'll appear in on the level > selection screen where it says "YAROZERS" and due credit will be given)... > there's room for loads more so you can design as many as you like within > reason. You can name them whatever you like (upto about 20 characters). > > > Jon > > > It's a fantastic game, guys, especially for 5 weeks work! As I said in another thread, evil, but ace! Top notch physics, those flames and ship model are cool, and that elastic thing is great, you could do a lot with that. How many polys are in it? I'd like to see my score if I finish a level instead of the Game Over screen, but I guess you've already thought of that. (Unless i'm doing really crap and it already does) Is 3 the limit for the number of elastic conenctions you can create in the editor? Will there be any more in future? Well done Matt/Jon! Andy