Path: chuka.playstation.co.uk!news From: Nigel Critten Newsgroups: scee.yaroze.freetalk.english Subject: Re: Tim Loader/Saver Date: Wed, 10 Mar 2004 12:15:03 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 13 Message-ID: References: NNTP-Posting-Host: modem-795.jaguar.dialup.pol.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.6) Gecko/20040113 X-Accept-Language: en In-Reply-To: THanks for the info, I must pay more attention and read through the yaroze-europe site a bit more carefully, I knew I'd seen them around thanks for pointing them out. As for the 3D object, what I'm trying to do is create an effect similar to the Amiga's Copper rainbow effects where you can change colour on every line, but I'm not keen on doing 320 GsSortGLine's or 256 GsSortLine's so I'm thinking of putting a flat object in the background with gouraud-shading and then fade colours through it, its probably an insane plan that I know will mess up the co-ordinates of the sprites? Cheers Nigel