Path: chuka.playstation.co.uk!news From: "Andrew Murray" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Quads Date: Mon, 22 Mar 2004 17:01:26 -0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 39 Message-ID: References: NNTP-Posting-Host: host81-132-24-5.in-addr.btopenworld.com X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Thats really strange. When the static background is drawn the whole drawing of the 3d blocks and their rotation is negated, I can't think of what else would be slowing it down, unless its just OpenGL in general that is slow?? What is your set up Jon? My linux machine is a P2 400 with a GeForce2 Ti so maybe when I get that running I will have a better idea of whats at fault. Which reminds me... does anyone here know much about Linux? I have forgotten the very little I knew and need to know how to start up in command line, i.e. without the x windows server, any suggestions? I tend to ask on IRC channels but I usually get flamed pretty badly - wouldn't they generate less keystrokes telling me the answer than telling me off? They obviously don't have the Yaroze spirit! Anyway the quit thing is a good idea, I will probably implement that at some stage and in my future games as well, cheers Jon! Andy M. "Jon Prestidge" wrote in message news:c3mpp8$bvb7@www.netyaroze-europe.com... > http://www.btinternet.com/~weeshie/ > > Is it my PC only? Does it go dead slow on anyone else's PC? > > Even when I toggled the BG (so that it was static diring the game) it was > dead slow (just as slow as before). You did switch off the 3D rendering > didn't you when you put-up the 2D BG....you're not doing both bay any > chance? > > One suggestion for an improvement: the escape key within the game is a bit > drastic -- perhaps it could just exit you to the menu (and then if you press > escape again it gould exit the program)... and could it have an: "Are you > sure Y/N" thingamy? > >