Path: chuka.playstation.co.uk!news From: Alex Herbert Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: Analog Pad w/Dual Shock Date: Tue, 12 May 1998 03:24:21 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 65 Message-ID: <3557B2D4.BFB9DAEE@ndirect.co.uk> References: <35521D7E.D42C3393@mail.datasys.net> Reply-To: aherbert@ndirect.co.uk NNTP-Posting-Host: dialin2-36.ndirect.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) To: darco@bigfoot.com Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:906 scea.yaroze.freetalk:632 Darco wrote: > I just thought I would list some of my finding about programing with > the Analog Pad. > > The L3 and the R3 buttons (The joysticks themselves are buttons) can > be read from the 9th and 10th bits respectively. (Remember those > conveniently not used bits on the standard controller? It's those.) Isn't this the same as the standard analog pad? > > > The Controller ID of the PAD is 7 rather than 5 like I thought it > would be. I still think it should be 5 instead of 7 to give > computability with older analog games and just have a certain bit set > to differentiate it from the older controller for the newer games, BUT > enough of my gripes. :) Just remember the ID is 7. I'm not sure why > Sony decided to do this. 'twas a bit short sighted. > > > I took apart the controller to examine the feedback mechanism, and I > noticed that, to my suprise, the left side's (Side with the D-PAD) > motor and lop-sided weight is ALOT bigger than the right's. This is > interesting, I'm not sure why Sony decided to do this either. It's to give two different types of vibration. Hence "Dual Shock". > > > I haven't tried to get the feedback system to work because I'm not > sure even where to start. Does anyone know (A Sony employee maybe?) > how to access the feedback (Dual Shock) function of the new Analog > Control Pads? I think an answer to this one will be a long time comming. Without updated libraries (which I'm sure won't be comming) you would need to write directly to hardware. Now Sony just couldn't let that happen now could they! Ho hum. Herbs > > > -- > 'Darco > darco@NOSPAM@bigfoot.com > > Please replace "@NOSPAM@" with an "@" to email me. > > UIN: 1454810 (You can page me at http://wwp.mirabilis.com/1454810) > WWW: (sorry, page is down) > Voria: http://www.datasys.net/users/stu/rquat/voria > PGPKey: http://www.datasys.net/users/stu/rquat/pgpkey.txt > > "Just because I'm paranoid, doesn't mean that they > are not out to get me."