Path: chuka.playstation.co.uk!news From: "pal" Newsgroups: scee.yaroze.freetalk.english Subject: Re: What happens when all Yaroze's gone? Date: 5 Jul 2004 16:34:47 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 30 Message-ID: <01c462ab$2e6ad720$8500a8c0@omnibook-pal> References: NNTP-Posting-Host: AMontsouris-106-1-1-33.w80-13.abo.wanadoo.fr X-Newsreader: Microsoft Internet News 4.70.1155 > making a Yaroze site, much like what yarozescene has and was I for one would welcome an up-to-date version of YarozeScene (if only to see that beta screenshot of invs disappear from the web ;) ). A place to use when these ngs die is necessary, but I wouldn't want to switch to it before the actual death. I'd prefer it dedicated to the Yaroze; not like we'd just go to say the Hermit Games board and squat there, which is what's going to happen if nobody sets up something (nb: I don't mean it as a negative comment). Some repository holding all known yaroze productions from all territories would be a great thing. I remember some Japanese stuff that I lost inexplicably and wasn't ever able to find again. With screenshots of everything of course ^^ (I'd volunteer for that). Also, maybe some definitive info about everything that's known about the yaroze, as I keep reading bullshit like 'it reads backups' or 'all your code are belongs to Sony' here and there on the web (also 'the ngs are dead' ;), but not 'multitap is supported'). I might want to help here too. A digest of technically informative ng posts would be cool too. A bit late though ^^; I would be less interested in a site meant to receive new content often like a chatroom. At least while this ng's running. So, basically: yes, it's worth doing! pal