Path: chuka.playstation.co.uk!news From: West Newsgroups: scee.yaroze.freetalk.english Subject: Re: Best Sepccy games . Date: 12 May 1998 15:56:58 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 29 Message-ID: <6j9rga$r1a7@chuka.playstation.co.uk> References: <6iimu5$jpr11@chuka.playstation.co.uk> <01bd7b5f$90a3b7c0$fe2c63c3@default> NNTP-Posting-Host: n28.herts.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (X11; I; SunOS 5.5 sun4m) X-URL: news://news.playstation.co.uk/01bd7b5f$90a3b7c0$fe2c63c3@default "Pete" wrote: > > >West wrote in article <6iimu5$jpr11@chuka.playstation.co.uk>... >> In no particular order. >> >> Lords of Midnight >> Probably one of the most atmospheric and addictive games ever. Anyone >want to >> write a yaroze version? no, guess I better do it myself. > >Lords of Midnight was always my favourite, I even wrote a enhanced (?) >multiplayer version on the Amiga. >It contained:- >Veterans, elephants, an invasion by the Icelords, 'Northern' Fey, etc etc. >Dark Lords commanded the baddie armies, and all the lords wandered around >the map, attacking on their own initiative (thanks to rather poor AI). >Doomdark and his minions usually won, unless the Fey and the Free were both >under human control and stopped attacking each other for five minutes and >worked together. > >Pity it was bugged to hell, but it was fun when it worked. > >Ah those halcyon days... > >Pete. How about converting it to the yaroze?