Path: chuka.playstation.co.uk!news From: Toby Hutton Newsgroups: scee.yaroze.freetalk.english,scea.yaroze.freetalk Subject: Re: Analog Pad w/Dual Shock Date: 13 May 1998 11:38:07 +1000 Organization: PlayStation Net Yaroze (SCEE) Lines: 37 Sender: thutton@TECH10 Message-ID: References: <35521D7E.D42C3393@mail.datasys.net> <3557B2D4.BFB9DAEE@ndirect.co.uk> <3558372F.B4A015F9@mail.datasys.net> NNTP-Posting-Host: 203.103.154.235 X-Newsreader: Gnus v5.3/Emacs 19.34 Xref: chuka.playstation.co.uk scee.yaroze.freetalk.english:921 scea.yaroze.freetalk:635 Darco writes: > > Alex Herbert wrote: > > > > Darco wrote: > > > > > I took apart the controller to examine the feedback mechanism, and I > > > noticed that, to my suprise, the left side's (Side with the D-PAD) > > > motor and lop-sided weight is ALOT bigger than the right's. This is > > > interesting, I'm not sure why Sony decided to do this either. > > > > It's to give two different types of vibration. Hence "Dual Shock". > > I dissagree, as it was my impression that you could change the > rotational speed of each motor, and that two motors were there to give > a different shock to each side of the controler. (Imagine you are in a > flying game and you get hit on the right side - you feel it on the > right side of the controler. Or of you get punched on the left side of > your face in a fighting game, you'll feel it on the left side) Having > two motors the the only purpose of having 2 different types of > feedback is a waste, and a bad move by Sony. Nah, I prefer the way they've done it, with two *types* of vibration. If I'm driving along a bumpy track in a crappy C class car in Gran Turismo then I'll get the slow vibration from the larger motor. But if I scrape the wall or get nudged by another car I get a quicker vibration from the smaller motor. This is great, and is what enhances gameplay. I honestly think that if you had left and right vibration as you described you wouldn't feel it properly, as the controller is too small for that. The controller would have to be split in two, with independant casing that didn't interfere with the other half. Too difficult, not worth it IMHO. -- Toby.