Path: chuka.playstation.co.uk!news From: "Derek da Silva" Newsgroups: scee.yaroze.freetalk.english Subject: Re: Win XP Update Date: Sun, 9 Oct 2005 18:57:31 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 62 Message-ID: References: NNTP-Posting-Host: 82-32-56-96.cable.ubr08.azte.blueyonder.co.uk X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2900.2527 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2900.2527 X-RFC2646: Format=Flowed; Original Greg, I tried compiling Sony's dinosaur demo with your compiler and got this: gcc -O3 -g -c -o main.o main.c gcc -O3 -g -c -o control.o control.c gcc -O3 -g -c -o mime.o mime.c gcc -O3 -g -c -o snd.o snd.c gcc main.o control.o mime.o snd.o -Xlinker -Ttext -Xlinker 801e3000 -o main c:\gnu\bin/ld.exe: warning: cannot find entry symbol start; defaulting to 801e30 00 strip main c:\gnu\bin/strip.exe: main: File format not recognized make.exe: *** [main] Error 1 I tried running it and got some text output to PSComUtil but it crashed before displaying anything. I then tried compiling the demo with Graeme Evans' gcc 2.8.1. and it worked fine. This is all on XP SP2. Perhaps it's worth asking Graeme for advice? Regards Derek "Greg Cook" wrote in message news:dhus5h$5jp1@www.netyaroze-europe.com... > Hey guys. > > ive spent a bit of time trying to put together a working compiler for > windows XP. I believe i have this now working ok.. ive recompiled the > original gcc 2.7.2 source that sony gave us , and compiled the latest > binutils to target our Mips-Ecoff platform. Ive tried to test what ive > compiled on the sony test code and also from one or two downloaded > programs from the yaroze members site. but could someone try and build > one of there games and see if it runs as expected on a psx? my gear is > packed away so cant test the final builds > > The source can be downloaded here.. > > http://www.netyaroze-europe.com/~mrhaboobi/ftp/GNU.zip > > Just copy over your old GNU/BIN folder. ( of course be smart and keep your > old version aside. ) > > This i believe can be placed anywhere on any drive. just make sure you > have the path adjusted in your djsetup.bat file ( found in your PSX > folder ). > > Im interested to know if this works.. i get a warning every now and then > with the linker. not sure why, gcc seems to build fine so perhaps i have > something slightly off with the Linker or maybe gcc 2.7.2 isnt fully > compatible with the latest binutils ( in which case i'll try and older > version).. > > This has been a nightmare learning how to compile and cross compile, ive > never done this sort of thing before. so i hope it works :) > > Cheers