Path: chuka.playstation.co.uk!news From: ncritten Newsgroups: scee.yaroze.freetalk.english Subject: Re: Win your own dev studio Date: Sun, 04 Dec 2005 16:21:21 +0000 Organization: PlayStation Net Yaroze (SCEE) Lines: 34 Message-ID: References: NNTP-Posting-Host: 81-178-84-133.dsl.pipex.com Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit User-Agent: Mozilla Thunderbird 1.0.6 (Windows/20050716) X-Accept-Language: en-us, en In-Reply-To: > Why don't SCEA and SCEE (almost) ever run similar programs? Granted, > Japan's culture has integrated videogames better than USA's or Europe's, > so there is a higher proportion of Japanese people interested in > videogames; but the difference in the number of residents should make up > for it... Was the Yaroze such a failure here? I think it would be a great idea, can't remember where I was reading it now but there aren't many actual British games coming out, if you think about the early 8bit 16bit days us Brits gave the world some fantastic games, trashman, head over heels, paradroid, uridium, jack the nipper, the list is almost endless, today I can't really think of any, the ones from Rare are probably the closest we get, everything has to be sold to the global market to get back the development cost, so no new ideas... we really need to have the backing of SCEE to actuall get some British games made again, not just games written in Britain there are quite a few of those but something British... Right lets tuck that soap box away for a minute. A Yaroze PSP or PS3 programme would be great, I can't see why a decent game couldn't be made on the PSP with a small team, the same size as the old 8bit or 16bit teams, I made a fairly decent PC game with mostly 2 people :) http://www.100tinsoldiers.com/pages/manor.htm and thats the plug out of the way as well :) MattV is doing it by himself, a stable easy to code platform is all we need the PC is nice and powerful but you never know what you are going to be running on and that is what takes extra time, a Yaroze PSP developed game could be half the price and still do well, and fall into the impulse buy bracket. I'm not sure the Yaroze was a failure over here, this is mentioned in another post but there are a lot of past yarozers in the industry now. Nigel