Path: chuka.playstation.co.uk!news From: rs108@mdx.ac.uk (Robert Swan) Newsgroups: scee.yaroze.mydemos Subject: Re: Racing game demo Date: Mon, 06 Apr 1998 17:08:03 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <35290add.9626925@news.playstation.co.uk> References: <3522c1c9.2194879@news.playstation.co.uk> <3528332e.632209@news.playstation.co.uk> NNTP-Posting-Host: stu-dialup14.mdx.ac.uk X-Newsreader: Forte Free Agent 1.11/32.235 Honestly, this is the last version Ill do (perhaps). If you do want to change it to NTSC, change line number 90 in the functon.c file then recompile. Changes to the game are: The track gets drawn much further into the distance. This does not slow it down even in NTSC. Pressing CIRCLE will toggle semi-transparent/solid ghost car + trees There is now a ghost car for you to race against. It just sits on the start line until you do a lap under 20 seconds, then it will follow the path of your fastest lap. Makes it a bit more fun Minor cosmetic changes to the track, such as flipping it and altering trees + tunnels btw My fastest time is 11.72 seconds. Care to beat it? Or just slag off the game? fair enough! Robert Swan