Path: chuka.playstation.co.uk!news From: Nick Slaven Newsgroups: scee.yaroze.mydemos Subject: Re: Light Cycle Arena for PAL Date: Fri, 10 Apr 1998 20:06:10 +0100 Organization: PlayStation Net Yaroze (SCEE) Lines: 32 Message-ID: <352E6DA2.FE881B6F@compuserve.com> References: <01bd6431$df4ecb20$c586accf@kd-home> NNTP-Posting-Host: ld35-077.lon.compuserve.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (Win95; I) Hmmm, Having probs downlaoding your demo, BTW we europeans need to connect to this link to get to your page. The other one denies access. http://www.netyaroze-europe.com/yaroze_scea/pages/kdavis.html Anyhow when I click on the link to download, I get a page not found error Piccy looks good tho' Cheers Nick Kevin Davis wrote: > I converted my game Light Cycle Arena from NTSC to PAL. The game is a 3D > version of the Tron light cycle game with some emphasis on how the game was > in the movie. The current version was written in CodeWarrior and uses the > CodeWarrior tools to load and run, therefore this first version will only > work for people who have CodeWarrior. Since I have no way to test the game > on a PAL television, I'd appreciate feedback as to whether or not the game > works correctly. I'll be building a non codewarrior version soon. > > Go to: > http://www.scea.sony.com/net/yaroze/pages/kdavis.html > > Kevin