Path: chuka.playstation.co.uk!news From: Jim Newsgroups: scee.yaroze.mydemos Subject: Re: Second Offence Date: Sat, 25 Apr 1998 18:25:10 +0100 Organization: Mobius Codeworks Ltd. Lines: 36 Message-ID: <35421C76.403B74F5@codeworks.demon.co.uk> References: <3533A2A3.37710026@codeworks.demon.co.uk> <6hntsd$3li31@chuka.playstation.co.uk> NNTP-Posting-Host: codeworks.demon.co.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.04 [en] (WinNT; I) Thanks Steve, I wonder if SCEE would like to sponsor a demo scene compo like the Edge compo? Perhaps have the judging or voting at ECTS or something on the big screen? The map editor will be released fairly soon now. Sorry about the delays but I'm working on lots of little things at the moment. And I've gotta document the save format too. It will also help to have a reasonable opengl card to run it with if you're think of doing large levels. I use the Fire Gl Pro 1000, which is quite reasonable.. Cheers Jim Steve Dunn wrote: > > Nice effects, well worth getting ! > P.S. Jim, when are you releasing the directx environment builder ? > > Steve > > Jim wrote in message <3533A2A3.37710026@codeworks.demon.co.uk>... > >Second Offence, our latest production is now on our web site. > >It's a demo incorporating some effects that I've been playing with since > >completing Z2. > > > >http://www.netyaroze-europe.com/~Sig1LL > > > >Let us know what you think. > > > >Cheers > > > >Jim