Path: chuka.playstation.co.uk!news From: rs108@mdx.ac.uk (Robert Swan) Newsgroups: scee.yaroze.mydemos Subject: Re: gradient filled boxes Date: Tue, 05 May 1998 21:28:20 GMT Organization: PlayStation Net Yaroze (SCEE) Lines: 23 Message-ID: <354f83e4.24648565@www.netyaroze-europe.com> References: <354a5046.711296@www.netyaroze-europe.com> <354c8e6f.2951846@www.netyaroze-europe.com> <354e72ae.42172515@www.netyaroze-europe.com> <354F40AA.72AA4F3B@hinge.mistral.co.uk> NNTP-Posting-Host: th-eng08-142.pool.dircon.co.uk X-Newsreader: Forte Free Agent 1.11/32.235 On Tue, 05 May 1998 17:39:06 +0100, Craig Graham wrote: >What on earth are you doing there ;)(I took a quick look at the code) > >Why not just generate a TMD with a single primitive in it (say, a >graduation >shaded quad), and call GsSortObject4() once for the box. Much quicker than > >drawing it one line at a time..... > >Craig. Its funny you should say that, seeing as dynamic creation of tmds is something Im working on. Ive just put up a post on freetalk about it, so if you can help me with it, Id be very grateful. At the time of writing it was something I did fairly quickly because Id always wanted to do it. Plus the results would be slightly different with a TMD, maybe harder to position perfectly (not sure about this) and um, im not advanced enough to edit tmds right now :) Robert Swan rs108@mdx.ac.uk