Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: David White Newsgroups: scee.yaroze.mydemos Subject: HolliDance is ready Date: Mon, 08 Jun 1998 20:20:11 -0700 Organization: SCEA News Server Lines: 34 Message-ID: <357CA8FC.5782@san.rr.com> NNTP-Posting-Host: dt033nc9.san.rr.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.04 (Macintosh; I; PPC) Greetings from the other side of the cyber pond! I've just finished my Net yaroze program. HolliDance is a simple dance program that I've written as a personal project. It displays a girl who dances in sync to music. The program simulates 2 cameras that move about her club, two spot lights that move about and change color, and an ocasional stobe light effect. HolliDance is a real time animation program; no two frames are ever the same. HolliDance exixts in four versions: PowerMac, SGI, Be OS, and Sony Play Station (Net Yaroze). The Net Yaroze version is compiled for both NTSC and PAL configurations. Due to it's large amount of data, it requires a Code Warrior compatible loader. It has been a fun project and hopefully you will enjoy it as well. Note to Sony: I'm temporarily hosting the binary until SCEA has posted it. It's only available via my web page on SCEA's server and therefore can not be downloaded by nonmembers. I'll take it off my server when SCEA is ready (I need the space!). David White http://www.scea.sony.com/net/yaroze/pages/dwhite.html dwhite2@san.rr.com If you can't reach my USA yaroze site, try http://www.netyaroze-europe.com/yaroze_scea/pages/dwhite.html (it may take a little while to catch up with the USA version)