Path: chuka.playstation.co.uk!news From: Lars Barstad Newsgroups: scee.yaroze.mydemos Subject: Re: Rollercoaster demo Date: Sat, 27 Jun 1998 02:09:45 +0200 Organization: PlayStation Net Yaroze (SCEE) Lines: 20 Message-ID: <35943849.F2917E71@reptile.no> References: <35935986.982D24F9@reptile.no> <3593C9D9.7312@manc.u-net.com> NNTP-Posting-Host: t4o203p10.telia.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.03 [en] (WinNT; I) James Shaughnessy wrote: > Impressive demo Lars. > It'd be cool if you could make it so you could actuall drive on it > Stunt Car Racer stylie! (another of Geoff Crammond's greats) > By removing the gradation background and changing the > VSync() call I got it to run at 25 fps in PAL mode. Which was nice. If only I had bothered to create several TMD instead of one it would be A LOT faster :) I'm thinking of implementing the editor directly into the Yaroze program so you can dynamically alter it at run time. By lowering the track to ground level and placing the camera above the action I'd get a cool Super Sprint/Micro Machines style of game as well. Infinite possibilites for the create mind :) Now I just need a lot of time.. Lars