Path: chuka.playstation.co.uk!news From: Robert Swan Newsgroups: scee.yaroze.mydemos Subject: 1st draft of adventure game Date: Thu, 13 Aug 1998 15:05:40 +0100 Organization: I wish! Lines: 31 Message-ID: <35D2F2B4.28E@mdx.ac.uk> NNTP-Posting-Host: nova.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4u) yes, i am keeping that name. first demo (graphics 'engine' (cough) only) no link to it from my web page, so url is http://www.netyaroze-europe.com/~middex2/ftp/gduk1.zip controls are as follows - pad up/down - forward/back pad left/right - steer start - quit square - panning cameras cross - tracker camera circle - overhead camera triangle - fake fogging routine ignore the messed up text, im doing that now :) then characters and interaction which suprisingly shouldnt be too hard (he reckons). It shows off two parts of the world, one half decent, and the other with psychadelic trees. you control a cube at the moment (still waiting models, just like everyone else in the world). Id love people to tell me what they think on here, and if there are any bugs (which there shouldnt be!) ok, will have it up be 15.30 today (thursday) Robert Swan rs108@mdx.ac.uk