Path: chuka.playstation.co.uk!news From: Robert Swan Newsgroups: scee.yaroze.mydemos Subject: Adventure Game Source Date: Wed, 09 Sep 1998 18:02:58 +0100 Organization: I wish! Lines: 19 Message-ID: <35F6B4C2.7772@mdx.ac.uk> NNTP-Posting-Host: nova.mdx.ac.uk Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 3.01 (X11; I; SunOS 5.5 sun4u) Ok, all the links and stuff should work now. If you download latest version of adventure game from my page then it will have source code. For those interested text.c/h has text creation routine calcs.c/h has camera handling routine + momentum handling stuff maps.c/h is where entrances/exits and objects are created creation.c/h handles all dynamic tmd stuff make_tmd.c/h is later version of tmd primitives (just a few more) also included is the timtool file. Interesting things to do - put in the hsync counter, and also mess around with how the ground is drawn (check out the first few lines in creation.c) Hope it is of use, and while im on the subject, can everyone else put up their source? (futile request) Rob http://www.netyaroze-europe.com/~middex2