Path: chuka.playstation.co.uk!scea!peter_alau@playstation.sony.com From: Darco Newsgroups: scee.yaroze.mydemos Subject: Re: New version of "Haunted Maze" Date: Mon, 30 Nov 1998 18:27:18 -0500 Organization: SCEA News Server Lines: 17 Message-ID: <366329D6.3670B60@datasys.net> References: <73o34u$t9d2@scea> Reply-To: darco@bigfoot.com NNTP-Posting-Host: 87.dialup.datasys.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 4.05 [en] (Win95; U) For game development, I use a JAM!! and a regular computer monitor. JAM!! supports PAL as well as NTSC. So I'll try out your demo as soon as I get a chance and tell you how the pal version does. As an interesting aside... I've hooked up my grey playstation to this setup, and did a swap trick to get the boot disk running. All NTSC games looked and worked fine, but oddly enough PAL games weren't in color! (Well... I can see the color signal, but it's screwed to hell -- all outa sync) So, it would seem as though NTSC playstations can't properly output a PAL chromanance signal--The black PSX works fine. If you ignore all of the color interference from the renegade chroma signal, the games are playable. Oh well, I just thought that was interesting... :) If you have something interesting to add to the above, do tell. 'Darco